//
//  LBColorBurnTextureFilter.h
//  OpenGLGame
//
//  Created by Nguyen Cong Huy on 4/3/13.
//  Copyright (c) 2013 UIT. All rights reserved.
//

#ifndef __OpenGLGame__LBColorBurnTextureFilter__
#define __OpenGLGame__LBColorBurnTextureFilter__

#include "LBBlendTextureFilter.h"

class LBColorBurnTextureFilter : public LBBlendTextureFilter{
    
public:
    LBColorBurnTextureFilter();
};


#endif
